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Fix the project settings ClientSim rejects

ClientSim checks a few project settings before it starts. When a Play Mode test fails before ClientSim starts, with a message such as this one, your project fails that check:

The ClientSim project settings check fails on: input type, collision matrix. Fix them with Tools > TsVRC > Udon Test Kit > Fix ClientSim Project Settings.

Steps​

  1. Run Tools > TsVRC > Udon Test Kit > Fix ClientSim Project Settings. It changes each setting that fails and logs which ones it changed. Settings that already pass are left alone.
  2. Commit the changed files under ProjectSettings, so the tests pass on every machine that runs them, including a build server.

You only need to do this once per project, unless something changes those settings again.

See ClientSimProjectSettings for what each setting is and the change it gets.